#-------------------------------------#
#                                     #
#                               #
#                                     #
#-------------------------------------#

bindkey {
  if ($U::infoAFK eq "   ") { $U::strAFK="\r\n"; $U::infoAFK=''; enable("AFK"); sendl(" AFK$U::strAFK"); }
                       else { $U::strAFK=''; $U::infoAFK='   ';disable("AFK"); sendl(" BACK"); }
} "f12";

trig { sendl("stand$U::strAFK") } '^  .',    "300s:AUTOSTAND";
trig { $a=$1;$a=~s/ /\./g; sendl(" $a\r\n $a$U::strAFK") } '   ([-- ]+)\.$',"250s:DOORS";
trig { sendl(" $U::water $U::strAFK") } '  ', "200s:FOOD";
trig { sendl(" $U::water $U::strAFK") } '  ', "200s:FOOD";

alias { sendl(" $U::weapon2\r\n $U::light") }                     "";      #  
alias { sendl(" $U::light\r\n $U::weapon2\r\n $U::weapon2") }  "";     #  
alias { sendl(" @_\r\n $U::weapon2\r\n $U::weapon1\r\n $U::light") } "";       #     
alias { sendl(" $U::container") }                       "";     #  
alias { sendl(" @_ $U::container") }                     "";     #    
alias { sendl(" @_ $U::container") }                    "";     #    
alias { sendl(" 10 $U::food\r\n .$U::food $U::container") }           "";#  
alias { sendl(" $U::food $U::container\r\n $U::food\r\n $U::water") } "";    # 
alias {sendl("  @_");} "";
alias {sendl("   @_\r\n$U::profAggrAction @_");} "";

#
# .
bindkey (\&CMD::cmd_quit, "C-C");

